Contagion_Gen_3

Contagion project with controls for probabilities for infection, recovery, fatality; switches for immunity and mobility when sick; minimum sick time. Initial parameters: Get\_sick, initial value: 50.0 Recover, initial value: 50.0 Immunity, initial value: 0 Sick\_move, initial value: 0 Fatality, initial value: 0 Density, initial value: 30 Percent\_child, initial value: 20.0 Percent\_elderly, initial value: 30.0 Min\_sick, initial value: 0 Statistics: Cycles Healthy\_persons Sick\_persons Total\_persons Deaths Reinfections Max\_infections Tot\_infections Run\_mode Build\_mode Population\_density Children Elders Adults
Data
Created:January 17, 2019
Played:124
Agent:4
Rules:60
Methods:33
Parent Project:912554
false
Settings
New Project Name
Rename
Copy
Download
Show Project Report
Flag Project
Delete
Contagion project with controls for probabilities for infection, recovery, fatality; switches for immunity and mobility when sick; minimum sick time. Initial parameters: Get\_sick, initial value: 50.0 Recover, initial value: 50.0 Immunity, initial value: 0 Sick\_move, initial value: 0 Fatality, initial value: 0 Density, initial value: 30 Percent\_child, initial value: 20.0 Percent\_elderly, initial value: 30.0 Min\_sick, initial value: 0 Statistics: Cycles Healthy\_persons Sick\_persons Total\_persons Deaths Reinfections Max\_infections Tot\_infections Run\_mode Build\_mode Population\_density Children Elders Adults
Edit Description
Design